This is unnecessary and tedious. Keep jumping and capturing. Checkers can not jump Kings. When moving and not jumping, Kings can only move one square at a time in any direction to an empty space along a diagonal. They can not move unlimited distances along a diagonal, as in International Checkers. Triple kings can jump over both enemy and a friendly pieces in a series of jumps. Movement is identical to kings. Quad kings, the upgrade of triple kings, have the most complex jumping rules, and consist of four stacked pieces.
When a piece or a stack topped by a piece makes a jump, it is promoted to a King after the jump. A checkers double jump is possible if, after making a single jump that results in a capture, the very same checkers piece is in a position to make yet another capture.
This subsequent move can either be along the same diagonal direction or it may move off into another direction. In modern checkers, all jumps must be taken. A checkers double jump is possible if, after making a single jump that results in a capture, the very same checkers piece is in a position to make yet another capture. This subsequent move can either be along the same diagonal direction or it may move off into another direction.
A Queen moves by diagonally traversing any number of unoccupied squares. Likewise, when capturing, a Queen can travel over any number of unoccupied squares before and after hopping the piece. Capturing is compulsory and where there is a choice, the move that captures the greatest number of pieces must be made. This means that you may not jump an opposing piece around a corner. On a capturing move, a piece may make multiple jumps. If after a jump a player is in a position to make another jump then he may do so.
The player with the black checkers moves first. Remember that checkers must stay on the dark squares. Move rules Uncrowned pieces can move diagonally forward only; kings can move in any diagonal direction. A game of checkers is declared a draw in other words, it is a tie when neither player can force a win.
Draws, by their very nature, can only occur by agreement of the two players or by the intervention of a referee. I understand that a semi-official rule is that the same position cannot be repeated three times so that making a move which would cause this to occur is illegal. The threefold-repetition rule says that if a position arises three times in a game, either player can claim a draw during that position. On Chess. Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check but has no legal move.
Asked 6 years, 9 months ago. Active 2 years, 8 months ago. Viewed k times. In Checkers, can a non-kinged piece jump backwards as the second jump in a double jump? Improve this question. TemplateRex 7 7 silver badges 11 11 bronze badges. Moshe Moshe 1 1 gold badge 2 2 silver badges 6 6 bronze badges. In several computer versions of the game as well as how i learned to play in real life , you are allowed to jump backwards if and only if the piece is a king at the time of jumping.
In particular, if the piece begins as a non-king, makes a jump and is promoted, it may make a second jump backwards if eligible. Add a comment. Active Oldest Votes. Improve this answer. When moving and not jumping, Kings can only move one square at a time in any direction to an empty space along a diagonal. They can not move unlimited distances along a diagonal, as in International Checkers.
When jumping, Kings can only jump adjacent pieces. Triple kings abbreviated as trip kings , the first upgrade to the king, are signified by a tier of three stacked standard pieces of the original color. The opponent with the darker pieces moves first. Pieces may only move one diagonal space forward towards their opponents pieces in the beginning of the game.
Pieces must stay on the dark squares. Place another checker of the same color on top of it. Now this double-decker checker can move forward or backward on the gameboard.
A Queen moves by diagonally traversing any number of unoccupied squares. Likewise, when capturing, a Queen can travel over any number of unoccupied squares before and after hopping the piece. Capturing is compulsory and where there is a choice, the move that captures the greatest number of pieces must be made.
Men cannot jump kings. A sequence must capture the maximum possible number of pieces. If there are still more sequences, the one that captures a king first must be chosen. Most variations of the game of checkers, allows players to execute double or triple jump moves. The only restriction to a multiple jump move is that you have to do it with the same checkers piece.
Single or multiple jump moves with two different pieces are not allowed.
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